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Thursday, August 05, 2010

Can Landraider SPAM work for Blood Angels * Guest article by Paul Murphy






Paul is a good friend of mine and fellow member of 40k Wrecking Crew. Paul came in second place at BoLScon this past weekend, 2nd place at Bolter Beach back in June. Paul won best overall in a GW GT at Baltimore with Blood Angels.

Paul has great street cred as a competitive gamer so I asked him to write an article for my blog. Here is is.



Can Land Raider Spam work for the Blood Angels?

Spam of any kind can typically work. It ensures that you have the redundancy built into your list that if you lose a unit or two early in the game that your plans might not completely fall apart.

Unfortunately with a land raider list you only have a few units.

I think the reason that a LR spam list might work is the FAQ that gives the Shield of Sanguinius power the ability to work on vehicles. I believe that this was always the intent but the interwebz RAW people believed differently and there was much debate.

The list I put together is pretty simple.

Lib w/ shield and sword

Lib w/ shield and sword

Priest x 2

Assault Squad
10 man
MG x 2
Fist
Land Raider Crusader w/ multi melta

Assault Squad
10 man
MG x 2
Fist
Land Raider Crusader w/ multi melta

Assault Squad
10 man
MG x 2
Power Weapon
Land Raider Crusader w/ multi melta

Assault Squad
5 man
MG x 1
Land Raider Redeemer w/ multi melta

2000 points on the nose

The hurricane bolters are subtly strong. They can pretty much always fire due to being defensive weapons and punishing your opponent with tons and tons of str 4 shots isn’t bad either. The pure volume of fire will kill terminators and hordes alike.

The army does have a decent amount of mid range fire – being incredibly deadly at 24 inches.

You have one ‘throw away’ unit in the 5 man squad in the LR.

In some games you’ve got the potential to combat squad your 10 man units and then hide them behind your huge land raider profiles.

The Shield power gives your LR’s a 5+ cover save. That is hard to argue with since land raiders are so big that they rarely get one.

Melta is king in 5th. We know that. The other side of that is that there are a lot of people who are no longer taking the long range weapons, like las cannons, that can really damage some of these higher armor value vehicles.
The Crusaders can hang back and pick off enemy transports or soften up enemy infantry for your counter charge or surge forward and use their multi meltas to pop enemy hard target vehicles.

Once you get someone’s troops on the ground they are as good as dead.

What are the draw backs? Drop pods put a hurting on you. If you are playing a drop pod force then you want to go 2nd and keep your army in reserve.

I am not a fan of not starting with all my toys on the table but I am also not a fan of some jerk wad podding in right next to my expensive tanks and blowing them up with a cheap melta gunner.

Even with the Shield power it wouldn’t be worth risking it hoping you can roll a 5+.

There are some IG units that can really hurt too like the Medusa, Manticore and the Vanquisher.

One of these on the table is not worth putting everything in reserve but you definitely want to make it priority one to take these things out.

The original question was: Is land raider spam a viable list? I think so. It might be fun to play. Land Raiders have always been fun to play with but they are expensive point and money wise. At least with the BA you get a slight points break on them.

3 comments:

Terminus Est said...

Something I haven't seen explored yet is the special ability for Blood Angels to deepstrike their landraiders. Yes it is risky but with good placement it could work. You could conceivably drop all your tanks behind the enemy line with this type of list if you were feeling a bit ballsy.

G

Brent said...

Nice article - there's quite a bit to think about in this one.

I'm trying to figure out next year's army and keep coming back to Blood Angels (maybe because of my games with Kenny and Chris at BoLSCon), thought typically I try to avoid MEQ.

Has anybody tested the idea of deep-striking Land Raiders?

Terminus Est said...

I used an army with four landraiders for Ard Boyz this year, it works out nicely at 2500 points. I'd scale back to three for 2000 points. One game I deepstriked a Crusader versus Tau so I could place my termies close to their gunline and it worked out well for me.

G