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Blood Vow

Happiness is success... (Buddha)
Showing posts with label Army Composition. Show all posts
Showing posts with label Army Composition. Show all posts

Tuesday, October 12, 2010

Armies I like to play and why I enjoy them



This article is intended to discuss why I play the armies you often see featured here. Basically there are three fundamental concepts I follow:

(1) Unique
(2) Character
(3) Fun

Sunday, August 15, 2010

Second article on army composition scoring

Okay so I will continue on some more about providing criteria to judge army composition.

NOTE - Nothing seems to steam people up like the subject of army composition. While some people like it others are adamantly against it.

Saturday, February 27, 2010

Riding the comp horse

Not that long ago I posted an article on comp and it drew a lot of comments from the blogging public. It's quite apparent there are a good number of tournament players that abhor comp in any size or shape. More recently I posted on various 40k forums the scoring system for the Bolter Beach 40k GT. A storm then ensued. Like I said a lot of tournament players don't like comp. Here is how the overall scoring system works for Bolter Beach:

Battlepoints - 55%
Comp - 15%
Sportsmanship - 15%
Appearance - 15%

So a total of 45 percent for your soft scores. Scoring for comp is open and judged by your opponents. There are three categories - two categories are based on your army composition (20% each of the total comp score and 6% each of your total score) while the third category deals with your army build (60% of your total comp score and 9% of your total score). I like an open scoring system judged by your opponents versus a closed scoring system determined by the TOs. You know what to expect with an open system and can build your army list appropriately. I feel that a closed system judged by the TOs has an unfair bias towards people coming from out of town. If you are a local and know the TOs then obviously you have a much better idea of what they like to see in an army and what they don't like as well. Let's be honest, people coming from out of town are paying a lot of money to travel and for a place to stay, an event shouldn't have a bias against them.

So upon stewing over all the complaints about our scoring system my partner and I decided to award the pair of golden tickets to the Vegas GT as follows - one will be awarded to the player who wins best overall and the other to the player who wins best general. Here is how our awards breakdown:

Best Overall - battle + sports + comp + appearance
Best General - battle
Best Sportsmanship - sports
Best Appearance - appearance (judged by a panel)
Player's Choice - voted on by players

This solution seems to have made everyone happy (knock on wood). My partner and I both feel it's important that everyone feel like they have a shot at a top award so this seems to fairly address everyone.

G