Tuesday, November 27, 2018
Brother Arghus and the rest of the Kill Team dropped back into the ruin. The genestealer brood poured into the street surrounding their Patriarch moving swiftly at a blinding rate. "I count at least twenty." said the Black Shield as he lifted the frag cannon. The Deathwatch opened fire blasting the closest of the genestealers only a few feet away. At such close range the xenos could not dodge, taking the brunt of the fire power. Brother Arghus drew his power sword from the sheath and ignited the long blade as the pure strains crashed into them. Rending claws and razor sharp talons tore at them raking their power armor. The Black Shield drove the muzzle of his gun into the face of a leering genestealer, blowing apart its head.
Bounding into the mad brawl the Patriarch slashed at one of Marines ripping through his torso splitting him in half. Arghus thrust his sword into the monster’s belly driving it straight through. The beast snarled and slapped him aside knocking the Dark Angel across the room. There came the sound of a hard crash from the back as an old doorway exploded. The Deathwatch Ancient stepped into the ruin and looked down upon the Patriarch. He carried a pitch black Thunderhammer gripping the hilt loosely by one gauntlet. "Dirty xenos prepare to meet your maker."
Spitting black poison from its gills the behemoth reared up and square itself against him. Eldritch psychic energies splayed across its exoskeleton then unleashed sending a super smite smashing into the Ancient. The ectoplasmic attack discharged washing over the Deathwatch nulled.
Sunday, November 25, 2018
Saturday, November 24, 2018
Friday, November 23, 2018
Tuesday, November 20, 2018
I have been playing Deathwatch since the new codex dropped for Eighth Edition and in my opinion they are the best Space Marine codex now. Hellfire rounds wounding on 2+ (i.e., special issue ammo) rerolling 1s with storm bolters is brutal. Veteran squads can spam storm bolters which are Rapid Fire 2 which is 4 shots at 12" or less range. They melt away enemy chaff real fast.
Here’s my optimized build for a standard Deathwatch Veteran Squad:
Watch Sergeant - Storm Bolter & Power Axe
Black Shield - Storm Bolter & Storm Shield
Veteran - Storm Bolter & Storm Shield
Veteran - Storm Bolter & Chainsword
Veteran - Infernus Heavy Bolter
Veteran - Deathwatch Frag Cannon
Terminator - Storm Bolter & Power Axe
This a seven man squad with five storm bolters - 20 shots in rapid fire range wounding on 2+ due to Hellfire rounds via Special Issue Ammo (SIA). Use Mission Tactic to reroll 1s to wound. Watch Captains or a Watch Master grants the buff aura to reroll missed hits... that’s a lot of wounds no matter how you roll it.
The Black Shield allows the squad to heroically intervene and they have a lot of attacks for melee making them an excellent counter punch unit. It’s all about good placement using a good screen such as Space Scouts from another detachment. The Terminator has two base wounds along with the 2+ armor save plus the 5++ invulnerable save, helping the squad to efficiently tank wounds along with the two storm shields. The Infernus Heavy Bolter provides longer range dakka and can use the Hellfire strategem to inflict d3 mortal wounds. Couple the flamer with the frag cannon as an anti melee deterrent when on overwatch. You can also sneak in the Tempest Shell strategem for d3 more mortal wounds. This squad is super killy and can deep strike to protect against an enemy alpha strike.
Sunday, November 18, 2018
Saturday, November 17, 2018
Sabotaged (1CP) – When an enemy unit is destroyed and has an explosion
effect, do not roll any dice – that effect automatically triggers.
Confusion in the Ranks (3CP) – Choose an enemy unit in your opponent’s army. Select one of its aura abilities – that ability cannot be used until the start of your next turn.
Final Detonation (3CP) - Use this stratagem at the start of the fourth battle round. Roll a D6 for each unit on the battlefield. On a 1-3, the unit being rolled for cannot advance this battle round. On a 4+, the unit being rolled for suffers a mortal wound and cannot advance this battle round.
The Anointed one Rises (3CP) - Use this stratagem if an Abominant is slain. At the end of the phase, that model is set up again, as close as possible to the previous position and more than 1″ from enemy models, with D3 wounds remaining.
Density Analysis Lenses (1CP) - Ignore cover on chosen target.
Inhuman Reflexes (2CP) - A unit gets a 5++, or has its invulnerable save increased by 1.
Industrial Brutality (1CP) – Double the attacks of all mining weapons in an acolyte squad (rock saw, rock drill or rock cutter only).
Frenzied Hammering (2CP) – Select a unit of Aberrants – each model in that unit increases its attacks by D3 (roll once for the whole unit), but takes a -1 to hit rolls.
Strength of Faith (1CP) – 5+ feel no pain, but only vs. mortal wounds in the psychic phase.
Demolition Claw (1CP) – When a unit with demolition charges makes its attacks while embarked within a goliath truck/rockgrinder. That units demolition charges are not expended in the attack.
Deliverance Broodsurge (1CP) – Allows a unit embarked on a Goliath Truck to disembark after it moves, though for each one that disembarks roll a D6 – for every roll of 6+ the unit takes a mortal wound.
Numbers beyond counting (3CP) – Remove a unit from the board, next turn deploy it via Cult Ambush at its full strength.
Breaking Formation (2CP) – You may deploy a unit with the VEHICLE keyword from your army with the GENESTEALER CULTS keyword as per the Cult Ambush rules.
Wednesday, November 14, 2018
Sunday, November 11, 2018
Saturday, November 10, 2018
Brother Arghus the Dark Angel clipped a fresh ammo drum underneath his storm bolter looking out into the clearing past the ruin where he and his remaining Battle Brothers laid in hiding. Acoltyes swarmed en masse covering the nearby open ground. The Black Shield lifted up the Frag Cannon sliding the arming rune to full auto. The rest of the Kill Team primed their frag grenades waiting. Suddenly a brute hybrid stepped into the cull. Its thick scarred skin was muted ochre and deeply pitted, in its tight fists the mutant carried a heavy rock drill. As it looked down upon the Deathwatch Arghus aimed his siting laser between its glowing eyes then pressed the trigger blasting apart its misshapen head like a piece of rotten fruit. Gore sprayed upon the walls as the Deathwatch emerged from the ruin in ambush.
In perfect synchronicity the frag grenades were flung into the seething brood vaporizing a whole host of the miscreants. "Open fire." said Arghus as the Black Shield pointed the frag cannon at the remains of a nearby wall firing round after round into the stone rubble. The miniature rockets ripped through tearing apart a clutch of aberrants huddled behind it. Storm bolters began to sing a song of death shredding more of the quickly approaching hybrids. There came the sound of tracks tearing through the strewn debris as a heavy Rockgrinder shambled into the open road.
Vaulting through the mutant horde the Black Shield thumbed the arming rune of the frag cannon to solid then fired point blank into the driving screen of the vehicle incinerating the immediate crew. He then jumped away from its path back towards his Kill Team. Heavily muscled aberrants spilled out from the back of the truck clambering forward towards the fight. Switching back to full auto the Black Shield opened fire again blasting the enemy into bloody visceral. Something huge came charging through the other side. The monster had many long barbed arms and towered above the Space Marines.
The Patriarch screamed in hateful anger as rolling waves of psychic energy poured off its exoskeleton hide. "Purestrains inbound." Arghus warned over the vox as a brood of Genestealers appeared behind the gargantuan mutant.