Hive Tyrant
- Armored Shell, 2x twin linked devourers (Brainleech ammo), toxin sacs, regeneration
- Old Adversary
- 2x psychic power (Biomancy Lore)
3x Tyrant Guard
- bone swords
15x devilgant
Tervigon
- Crushing Claw, cluster spines, toxin sacs, adrenal glands
- Catalyst, Dominion, Onslaught
15x devilgant
Tervigon
- Crushing Claw, cluster spines, toxin sacs, adrenal glands
- Catalyst, Dominion, Onslaught
3x Hive Guard
3x Hive Guard
6x Ravener
- Rending Claws
Trygon
- toxin sacs
So it's not quite as big as the original list but still pretty close. There have been a lot of comments regarding the choice of Raveners. I like them since they are highly mobile and can lay down a lot of rending attacks - they are meant to act primarily as a counter assault unit and deal with enemy dedicated melee units that penetrate my backfield - I'm thinking of units like Grey Hunters arriving via drop pod. Raveners don't have any characters so I don't have to worry about any challenge shennigans either.
As a whole the army can lay down a blistering amount of fire power and is decent in melee. The only potential problems I foresee are fliers and AV14.
I still need to work around a bit with the list to find some points to include an Aegis defense line. One of the nice things about this list is I already have most of the models which is really cool.
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