Monday, April 27, 2015
This is an idea a friend approached me with to see if it's viable. The concept is to design a black list to destroy the new eldar. This is a pro active movement in counter to simply just complaining. What we know is that unrestricted the following units are the most popular so far...
• Windriders with scatter lasers (Scatbikes)
These are the units I think we will see get the most time on the table at first from competitive eldar players so we will focus on them first.
The scatbikes are highly mobile and can throw down a ton of long range S6 fire power (up to 48"). These units are the objective secured units which grab objectives and mow down most any enemy unit suspestable to S6... Only T10 (e.g., Iron Armed Great Unclean One) and AV13+ is immune. Jetbikes have some inherent weaknesses such as leadership 8 - failed morale checks force them to fallback 3d6". One great counter is the new Space Wolf flyer with Hellfrost large blast which I have successfully used to counter Warp Spiders. The flyer puts the scatbikes on the defensive and force eldar to focus on it. The Heldrake is another excellent counter. If eldar are forced to bring more anti air to protect their scatbikes it helps to reduce their net sum.
Psychic Shriek combined with Terrify is also a major deterrent to scatbikes. Be'lakor, Severin Loth and Tigurius all can provide this combination. Be'lakor can be really good if well played and the Librarians can get the job done using drop pods or flyers with transport capacity.
Another great solution is the Typhon plus it can be very survivable if properly buffed. The Typhon has the range to pushback scatbikes, preventing them from going on the offensive.
We don't know yet what will be the optimal build for scatbike units in terms of number of Windriders per unit and total number of units so we will come back to this discussions as more prevailing data is available.
I will focus on the Wraith units in the next two articles in this series so stay tuned for more. This is how we have to think - being positive and willing to adapt. The good news is we already have all the tools we need.
Friday, April 24, 2015
So the D Thirster cost more points than the new Wraithknight and is initiative 1. How is that fair and why would you ever buy a D Thirster? This shows to me that some of the developers like Phil Kelly do not care about game balance.
There is a lot of talk about the new eldar codex and what to do about it. The new eldar have ranged D out the yin yang which has always been taboo in competitive 40k. I don't like to pull out the banhammer just yet and think there are two very simple solutions:
- Use the old rules for Distort in place of D.
- Limit armies to 0-1 Lords of War.
This is very simple and lets eldar players take the units they want to field.
Thursday, April 23, 2015
Hey, everyone it's your friendly neighborhood Black Blow Fly here to blow your minds again and spark your over active imaginations. I have a really special treat for you this week... a guest article from my good buddy TK. TK stands for exactly what you think it is - this guy has some really amazing party tricks and I can tell you a lot of guys don't want him anywhere near their GFs. So onto the real deal... Enjoy !!!
This week, rather than a scenario, I wanted to talk about the game of Warhammer 40,000 itself...or, to be more precise, the various play styles present within the game. Players of Privateer Press’s Warmachine and Hordes games may recognize some of the terms and play styles that I will discuss here. My intention is not to steal thunder away from those games, as what I am talking about is a core part of tabletop war games in general. Rather, I want to encourage 40k players, who may never have considered the game in this particular way, to use what I talk about here to enhance and improve their game play.