tag:blogger.com,1999:blog-1971967977259463444.post5003601631702286391..comments2023-10-10T11:35:02.920-04:00Comments on Terminus Est: Further thoughts on the viability of the new DC...Terminus Esthttp://www.blogger.com/profile/14216648052452417162noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-1971967977259463444.post-9541949228700119502010-03-23T07:42:24.193-04:002010-03-23T07:42:24.193-04:00I don't think I would ever spend over 150 poin...I don't think I would ever spend over 150 points, on the 5 guys and a Rhino, as a psychological weapon.TheKing Elessarhttps://www.blogger.com/profile/04981821487098781957noreply@blogger.comtag:blogger.com,1999:blog-1971967977259463444.post-59099529976366789592010-03-23T05:18:56.003-04:002010-03-23T05:18:56.003-04:00Best case analysis for DC... as you said they rush...Best case analysis for DC... as you said they rush forward 18" in a transport and pop smoke. Enemy soaks transport and probably pop it. DC fall out hiding behind wreckage if transport is not destroyed. Next turn surviving DC Marines charge. If for some reason their transport is shot down prior to moving into assault range you are hosed. You can put them in a landraider and rush it forward or deepstrike it, but wow that is a lot of points tied up into one unit. I like the assault termies a lot better in this role. DC with jump packs... Potentially the worst case... I really don't want a unit I am forced to screen with the rest of my army to shield them from enemy LOS. Put them in a Storm Raven with jump packs... Now you have a small expensive squad that could be shot down as well but here at least if they survive they are definitely going to charge something for sure.<br /><br />GTerminus Esthttps://www.blogger.com/profile/14216648052452417162noreply@blogger.comtag:blogger.com,1999:blog-1971967977259463444.post-47473609953388081382010-03-22T22:03:10.331-04:002010-03-22T22:03:10.331-04:00I imagine their Rhino will be hurled at the foe at...I imagine their Rhino will be hurled at the foe at top speed, and promptly blown to smithereens...getting back in won't be an issue.TheKing Elessarhttps://www.blogger.com/profile/04981821487098781957noreply@blogger.comtag:blogger.com,1999:blog-1971967977259463444.post-31688417815274075652010-03-22T07:36:05.925-04:002010-03-22T07:36:05.925-04:00Funny how one rule can be the death of a unit. The...Funny how one rule can be the death of a unit. They have many plusses but auto Rage is really bad news. I doubt we will see DC in most competitive lists.<br /><br />GTerminus Esthttps://www.blogger.com/profile/14216648052452417162noreply@blogger.comtag:blogger.com,1999:blog-1971967977259463444.post-33278950002950234032010-03-22T02:43:27.475-04:002010-03-22T02:43:27.475-04:00They're 25 points per model right? To me they ...They're 25 points per model right? To me they don't seem worth it. I agree that rage cripples the unit. One of the worst parts is that it means they can't get back into a transport once they've gotten out.MorbidlyObeseMonkeyhttps://www.blogger.com/profile/05069124678232969705noreply@blogger.com