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Blood Vow

Happiness is success... (Buddha)

Thursday, March 31, 2016

Adepticon Bound

Wow just barely made my flight - forget one bag and had to drive all the way back home...

Will be hanging out, partying, conducting 40k interviews and then the team tournament this weekend.

Monday, March 28, 2016

Repost: Casual vs. Competitive



This is an excellent article on the subject of the often hotly disputed casual versus competitive player.

casual-vs-competitive-false-dichotomy

It has been my experience in over 20 years of wargaming that most people actually like to win and play to as such.

Do you visit online forums to read up on tactics and rules ? Do you make changes to your army after losing a game ? Have you ever got upset after losing a close game ? Don't be ashamed of being competitive... none of us believe your BS anyways.

Sunday, March 27, 2016

Horus Heresy Full Batrep - Better Late than Never • Templars (30k) vs. Yellow Moonz (40k Orks)


I was finally able to play my first game using my new 30k Templar themed army versus an 40k Ork horde over the holiday weekend.

NOTE - My army is still very much a work in progress and nothing has been painted as yet besides the landraider which was borrowed from an existing army.

Here's my army list...

Templars (Onslaught FOC):

= HQ =
Sigismund

Centurion - Primae Medicae
Cataphracti Terminator Armor - Chainfist - Storm Shield - Narcethium - Needle Pistol - Teleport Transponder

= Elites =
4x Legion Terminator (Cataphracti) - Pair of Lightning Claws - 2x Storm Shield - 2x Power Fist - 2x Chainfist - Assault Cannon - Combi-Bolter - Teleport Transponder
Sergeant - Storm Shield - Chainfist

= Troops =
4x Templar Brethren - 4x Combat Shield
Champion - Mastered Crafted Solarite Gauntlet
Landraider Phobos - Dozer Blade - Extra Armor - Armored Ceramite

= Heavy Support =
Leviathan Dreadnaught - Storm Cannon - Heavy Flamers - Armored Ceramite - Extra Armor
Dreadnaught Drop Pod

Imperialis Militia (Allied Detachment):

= HQ =
Force Commander - Carapace Armor - Refractor Field - Charnabal Sabre - Laspistol

= Troops =
9x Grenadier - Carapace Armor - 7x Las Rifle - 2x Flamer
Sergeant - Carapace Armor - Close Combat Weapon - Laspistol


My opponent was running his Orks. I don't have his army list so here's a close approximation of his army:

= HQ =
Big Mekk - Boss Pole

= Elites =
Pain Boy

6x Mega Armored Nob
Battlewagon - Kannon - Big Shootaz

= Troops =
Boyz Blob (20+) w. Sluggaz - 2x Big Shoota
Boyz Blob (20+) w. Sluggaz - 2x Big Shoota

= Heavy Support =
15x Loota
15x Loota

= Fast Attack =
14x Warbiker
Nob - Power Klaw

5x Deffkopta - Twin Linked Rokkitz

Neither of us got a Warlord Trait worth noting.


Primary Mission:
Big Guns Never Tire (Eternal War)

Secondary Objectives:
First Blood - Slay the Warlord - Line Breaker

Deployment:
Vanguard Strike

Here's a picture of the battlefield prior to deployment:


All the terrain was ruins with no almost real line of sight blocking.

I won the roll to decide who got to place the first objective of which there was five. Two were placed along the center line, one each towards either short table edge. One objective was placed in one table corner in a ruin while the other two were over on the other side of the table both in ruins.

I won the roll to choose deployment zone and go first, electing to let my opponent go first... He ended up choosing the deployment zone with the two objectives over to one side of the table.

Deployment

Here is my opponent's deployment - note he elected to hold his Deffkoptaz in reserve:


He placed the two squads of Lootaz inside ruins beside each other (one camping on an objective). One blob of Boyz were deployed beside the Lootaz. He deployed the other blob of Boyz with the Big Mekk and Pain Boy back along his table edge centrally located. The Warbikes and MANZ he centrally deployed forward beside each other.

Here's my deployment:


I opted to deploy only the Templar Brethren with Sigismund in their Landraider Phobos holding everything else in reserve. The landraider is outside range for a lucky first turn charge, placed in position to lure the MANZ forward in their Battlewagon. The Leviathan would arrive via drop pod first turn. The Centurion joined his Legion terminators who would deep strike. Finally the Force Commander joined to his Grenadiers would come in from their table edge.

Story Line
A Templar strike force lead by Sigismund have been tasked with retrieving a Militia Force Commander stranded on a lost Crusade world up against a vast horde of Yellow Moonz. The Force Commander's army has been whittled down to only one brave squad of Grenadiers by the time aid finally arrives... Better late than never ! The two forces have fought together before and Sigismund considers the Force Commander a good friend.

NOTE - There are no actual victory points associated with the story; it was just there to add a little flavor and make the game more fun.

The Emperor's Blessing circa M.31

Saturday, March 26, 2016

Imperial Fists Army List - Horus Heresy [1850]


This list is based upon my original 1500 point list and my first game. I'm using the Onslaught FOC by the way in case you're interested. This is a very elite army as it has a low model count but every unit really packs a punch. You'll find that 30k Space Marine armies typically require 500+ points in comparison to 40k Space Marine armies to generate close to the same model count. The next step will be a 2500 point army list which is typical for games of 30k

The squads are well protected and mobile as designed. Some changes to the original 1500 list are as follows:

- Terminators: Exchange pair of lightning claws for another power fist and combi-bolter
- Leviathan Dreadnaught: Exchange storm cannon for grav-flux bombard, Phosphex discharge and Volkite cavilers
- Templar Brethren: Exchange master-crafted solarite gauntlet for nuncio-vox and plasma pistol

There was a suggestion to drop the Centurion for more terminators but I have found Feel No Pain to be more worthwhile plus the WS5 will net more hits over the course of several rounds of melee. I have added quad launcher artillery and an apothecary to flesh out the list. As you'll see the boost in model count is incremental. The army could face some challenges versus heavy mech but otherwise is well rounded.


+++ Imperial Fists (1850) +++

++ Legiones Astartes: Crusade Army List (Age of Darkness) (1850) ++

= FOC: Onslaught =

+ HQ (380) +

Sigismund (230) - Master of the Legion - Warlord
Black Sword - Iron Halo

Legion Centurion (150)
Cataphractii Terminator Armour - Chainfist - Teleportation Transponder - Vigil Pattern Storm Shield - Narthecium - Needle Pistol
+ Consul - Primus Medicae


+ Troops (520) +

Templar Brethren (520)
4x Templar Brethren - 4x Combat Shield - Nuncio-vox - Plasma Pistol
Chapter Champion - Combat Shield - Solarite Power Gauntlet
+Land Raider Phobos
Armoured Ceramite - Dozer Blade - Extra Armour


+ Elites (555) +

Apothecarion Detachment (55p)
Legion Apothecary - Combi-Weapon - Narthecium

Legion Quad Launcher Support Battery (225)
3x Legion Rapier
Incendiary Shell - Shatter Shell

Legion Terminator Squad (275)
Cataphractii Terminator Armour
4x Legion Terminators
2x Chainfist - 2x Power Fist - Iliastus Pattern Assault Cannon - Teleportation Transponder - 2x Vigil Pattern Storm Shield - 2x Combi-Bolter
Legion Terminator Sergeant - Chainfist - Vigil Pattern Storm Shield


+ Heavy Support (395) +

Leviathan Siege Dreadnought Talon (395)
Armoured Ceramite - Grav-Flux Bombard - Phosphex Discharger - Twin-linked Volkite Caliver
+Legion Dreadnought Drop Pod


+ Legion +

Legion Astartes - Loyalist - VII: Imperial Fists

Thursday, March 24, 2016

Templar state of mind


To be a true Templar is a state of mind. Forge World has venerated the Templar by virtue of their inclusion in the game of Horus Heresy. Templars date all the way back to the Holy Crusade which is saying something - they are special. There were no fiercer fighter at the time and legend has it they found Solomon's lost Temple during their campaign in the Middle East. Templars still exist today as a secret society.

If you are a fan of Black Templars then you might want to check out the Horus Heresy - not only do the Imperial Fists have one of the best special characters (Sigismund) in the game, they also have access to Templar Brethren which Sigismund automatically converts into a troop choice. My new army project is Imperial Fists which will have a heavy Templar theme... They bring back the magic of old which Black Templars had in the good old days of codex Armageddon.

Monday, March 21, 2016

New Imperial Fist Horus Heresy List - 1500 [competitive]


+++ Imperial Fists (1495) +++

++ Legiones Astartes: Crusade Army List (Age of Darkness) (1495) ++

+ HQ (345) +

Legion Centurion (115)
Cataphractii Terminator Armour - Chainfist - Teleportation Transponder - Vigil Pattern Storm Shield

Unit Type:Infantry (Character)
|WS:5|BS:5|S:4|T:4|W:2|I:5|A:3|LD:9|Save:3+|

Sigismund (230) Master of the Legion - Warlord

Unit Type:Infantry (Character)
|WS:7|BS:4|S:4|T:4|W:4|I:5|A:4|LD:10|Save:2+|

Iron Halo: Confers 4++ Invulnerable Save

The Black Sword:
Range:-|Strength:+2|AP:2|Type:Melee, Two-handed|

+ Troops (515) +

Templar Brethren (515)
4x Templar Brethren - 4x Combat Shield

Chapter Champion - Combat Shield -Master-Crafted Solarite Power Gauntlet

Land Raider Phobos - Armoured Ceramite - Auxiliary Drive - Dozer Blade - Extra Armour

Chapter Champion: Unit Type: Infantry (Character)
|WS:5|BS:4|S:4|T:4|W:2|I:4|A:2|LD:9|Save:2+|

Templar Brethren: Unit Type: Infantry
|WS:5|BS:4|S:4|T:4|W:1|I:4|A:2|LD:8|

Land Raider Phobos:
BS:4|Front:14|Side:14|Rear:14|HP:4|Type:Tank|

Armoured Ceramite -
Auxiliary Drive


+ Elites (270) +

Legion Terminator Squad (270)
4x Legion Terminator - Cataphractii Terminator Armour - 2x Chainfist - Iliastus Pattern Assault Cannon - Pair of Lightning Claws - Power Fist - 2x Vigil Pattern Storm Shield

Legion Terminator Sergeant - Chainfist - Vigil Pattern Storm Shield

Legion Terminator: Unit Type: Infantry
|WS:4|BS:4|S:4|T:4|W:1|I:4|A:2|LD:8|Save:2+|

Legion Terminator Sergeant: Unit Type: Infantry (Character)
|WS:4|BS:4|S:4|T:4|W:1|I:4|A:2|LD:9|Save: 2+|


+ Heavy Support (365) +

Leviathan Siege Dreadnought Talon (365)
Armoured Ceramite - Leviathan Storm Cannon

Legion Dreadnought Drop Pod

Legion Dreadnought Drop Pod:
BS:4|Front:12|Side:12|Rear:12|HP:3|Type:Open-topped, Transport (Special)|

Leviathan Siege Dreadnought:
WS:5|BS:5|S:8|Front:13|Side:13|Rear:12|I:4|A:4|HP:4|Type:Vehicle (Walker)|

Strike a Pose - Sigismund !!!

Friday, March 18, 2016

Tree of Black Heaven


Everything's been after me
All My Life
I just refused to see
Take me in from the storm
Come And Rescue Me
Under the wings of mother mary

Doing wrong is all you know
In the end
Do you know where you go?
You can't keep doing what you do
Sooner or later
It all comes back to you, you, you ,you...

Ohhhhhh

All My Life
Everything's been after me
All My Life
I just refused to see
Take me in from the storm
Come And Rescue Me
Under the wings of mother Mary

Beneath The Tree
In this garden full of good
Lies a garden full of evil
Awaits strange, bizarre,
Unusual people
Here is where
Tripping and nobody cares
Here is where
The setting sun is never feared
It goes on and on and on
Oh, it never ends
It goes on and on and on
Welcome My Friends...

Beneath The Tree of heaven
Lies The Horror Of The Clay
Beneath The Tree of heaven
Come as you please, do as you may

Crooked minds
Like a crooked tree
Never caring where one's branches have been
or where they're gonna be
People so seedy
People so greedy
But in the end,
Ain't we all a little needy

Sunday, March 13, 2016

Why I like Imperial Fists for 30k


I have always liked Imperial Fists. Often in 40k they have been portrayed as inept and under achievers - here are two examples... Storm of Iron by Graham McNeil was all about the Iron Warriors at the height of the Chaos Space Marine 4.5 codex. Iron Warriors and Imperial Fists are eternal enemies. if you go to Lexicum there are two versions of the history presented for Rogal Dorn, Primarch of the Imperial Fists. One version is told through the eyes of the infernal powers which shows Dorn in a poor light and it is the more popular version. There is also the Imperial version which is probably more accurate and reveals all the things you never knew. The Imperial Fists as presented in Storm of Iron are a slap stick pushover for the Iron Warriors and present no resistance. In truth the Imperial Fists bested the Iron Warriors many times and are more than an equal match. There is also a short story by Dan Abnett about a Tyranid invasion on an Imperial World. Imperial Fists arrive via drop pod assault and are quickly consumed by the Tyranids. These are two prime examples how Imperial Fists are often poorly portrayed.

Yellow is often considered a hard color to paint which steers a lot of people away from playing them as well. Imperial Fists have fairly mediocre chapter tactics as well. A lot of people don't realize Black Templars are a successor chapter derived from Imperial Fists and Sigusmund was their first Chapter Master and also the original Emperor's Champion. 30k has the Templar Brethren which were a precursor to Black Templars and can be fielded as troops if you take Sigusmund.

30k presents Imperial Fists in a different light though and they are probably one of the stronger Legions. They have very solid characters in the form of Alex Pollus and Sigusmund. Their terminators are the most flexible with access to assault cannons and storm shields, both of which can be fielded in the same unit. While Dorn is not one of the strongest Primarchs he is probably the least pointed and is still solid for what you get. Imperial Fists are siege masters and properly designed for this role in 30k. I've talked about the Stone Gauntlet Rite of War which is kind of a sleeper... Who doesn't want T5 terminators with BS5 when firing boltguns and I5... Plus the 3++. Breachers and the Phalanx Warders also benefit from these rules as well setting them both well above tactical Marines. Oh and their boarding shields count as having defensive grenades on top of everything else.

So check them out - they are special indeed.

Imperial Fists Stone Gauntlet Army List [2000]


NOTE:
All the troops are all +1T and +1WS due to their boarding shields following certain restrictions (see below) and count as having defensive grenades.

+++ Stone Gauntlet • Imperial Fists (2000) +++

++ Legiones Astartes: Crusade Army List (Age of Darkness) (2000) ++

+ HQ (165) +

Alexis Polux (165) [Master of the Legion] [Warlord]

Rules:
Hammer Blow
Hardened Armour
Legiones Astartes
Master of the Legion
Void Commander

Unit Type: Infantry (Character)
|WS:6|BS:4|S:5|T:4|W:3|I:5|A:3|LD:10|Save:3+|

Iron Halo: Confers 4++ Invulnerable Save
Vigil Pattern Storm Shield: Confers 3++ Invulnerable Save

+ Troops (770) +

Legion Breacher Siege Squad (385)
14x Legion Breacher Siege Space Marine
3x Graviton Gun - Legion Vexilla

Rules:
Graviton Pulse
Hardened Armour
Legiones Astartes

Legion Breacher Siege Sergeant
Artificer Armour - Combi-Weapon - Melta Bombs - Breaching Charge - Power Fist

Rules:
Breacher Charge

Legion Sergeant: Unit Type: Infantry (Character)
|WS:4|BS:4|S:4|T:4|W:1|I:4|A:2|LD:9|Save:3+|

Legion Space Marine: Unit Type: Infantry
|WS:4|BS:4|S:4|T:4|W:1|I:4|A:1|LD:8|Save:3+|

Legion Vexilla:
A unit with a Legion Vexilla may re-roll failed Morale tests.

Breacher Charge:
Range:Special|Strength:8|AP:2|Type: Melee - One Use - Blast - Wrecker|

Graviton Gun:
Range:18"|Strength:*|AP:4|Type: Heavy 1 - Blast - Concussion - Graviton Pulse - Haywire|

Legion Breacher Siege Squad (385)
— See above


+ Elites (45) +

Apothecarion Detachment (45)
Legion Apothecary - Narthecium

Rules:
Legiones Astartes

Legion Apothecary: Unit Type: Infantry (Character)
|WS:4|BS:4|S:4|T:4|W:1|I:4|A:1|LD:8|Save:3+|

Legion Quad Launcher Support Battery (225)
3x Legion Rapier
Incendiary Shell - Shatter Shell

Rules:
Extremely Bulky
Legiones Astartes
Sunder

Unit Type: Artillery
|WS:-|BS:-|S:-|T:7|W:2|I:-|A:-|LD:-|Save:3+|

Space Marine Crew: Unit Type: Infantry
|WS:4|BS:4|S:4|T:4|W:1|I:4|A:1|LD:8|Save:3+|

Frag Shell:
Range: 12" - 60"
|Strength:5|AP:5|Type: Heavy 4 - Barrage - Blast|

Incendiary Shell:
Range: 12" - 60"
|Strength:4|AP:5|Type: Heavy 4 - Barrage - Blast - Ignores Cover|

Shatter Shell:
Range:36"|Strength:8|AP:4|Type: Heavy 4 - Sunder|

+ Troops (460) +

Phalanx Warder Squad (460)
Legion Vexilla
14x Phalanx Warder
3x Plasma Gun - 4x Power Axe

Rules:
Hardened Armour
Legiones Astartes
Shield Wall

Veteran Sergeant
Artificer Armour - Melta Bombs - Power Fist

Unit Type: Infantry
|WS:4|BS:4|S:4|T:4|W:1|I:4|A:1|LD:8|Save:3+|

Veteran Sergeant: Unit Type: Infantry (Character)
|WS:4|BS:4|S:4|T:4|W:1|I:4|A:2|LD:9|Save:3+|

Boarding Shield:
Confers 6++ invulnverable save, increasing to a 5++ in close combat. User is treated as having defensive grenades.

Legion Vexilla:
A unit with a Legion Vexilla may re-roll failed Morale tests.

+ Heavy Support (335) +

Leviathan Siege Dreadnought Talon (335)

Rules:
Crushing Charge
Move Through Cover
Reinforced Atomantic Shielding

Leviathan Siege Dreadnought
Armoured Ceramite - 2x Leviathan Storm Cannon - Phosphex Discharger - 2x Twin-linked Volkite Caliver

Rules:
Crawling Fire
Deflagrate
Lingering Death

Leviathan Siege Dreadnought:
WS:5|BS:5|S:8|Front:13|Side:13|Rear:12|I:4|A:4|HP:4|Type: Vehicle (Walker)|

Armoured Ceramite:
A vehicle with this wargear is not subject to the additional D6 armour penetration caused by weapons with the Melta special rule.

Leviathan Storm Cannon:
Range: 24"|Strength:7|AP:3|Type: Heavy 6 - Sunder|

Phosphex Discharger:
Range: 6" - 18"|Strength:5|AP:2|Type: Heavy 3 - One Use - Barrage - Blast - Poison (3+) - Crawling Fire - Lingering Death|

Volkite Caliver:
Range:30"|Strength: 6|AP:5|Type: Heavy 2 - Deflagrate|

+ Legion +

Legion Astartes [Loyalist, VII: Imperial Fists]

++ Selection Rules ++

Breacher Charge:
May be used in assault isntead of the carrying model's normal attacks or weapons. The model makes a single attack. Place the Blast template anywhere in base contact with the attacking model so it covers the enemy. The template may not cover friendly models. Roll to hit against the majority Weapon Skill of the enemy (buildings, emplacements, and stationary vehicles are hit automatically). On a hit, the template remains where it was placed. On a miss, roll a scatter die and flip the template in the direction indicated (always flips).

Crawling Fire:
After the blast marker is placed for a weapon with this rule, the firer may move the marker up to 2" in any direction so long as this would cover more models than previously.

Crushing Charge:
When charging, the model inflicts 2 Hammer of Wrath attacks and gains +1 Initiative in the Assault phase of any turn in which it has charged.

Deflagrate:
After normal attacks by this weapon have been resolved, count the number of unsaved wounds caused on the target unit. Immediately resolve a number of additional automatic hits on the same unit using the weapon's profile equal to the number of unsaved wounds - these can then be saved normally. Models must still be in range in order for the additional hits to take effect. These additional hits do not themselves cause more hits.

Extremely Bulky

Graviton Pulse:
Instead of rolling to wound normally with this weapon, any model caught in its blast must instead roll equal to or under their Strength on a D6 or suffer a wound (a roll of a 6 always counts as a failure). After the Graviton pulse weapon has been fired, leave the Blast marker in place. This area now counts as both difficult terrain and dangerous terrain for the next turn.

Hammer Blow:
At the start of any Assault Phase, Polux may lower his Attacks characteristic to 1 but ignore the Unwieldy rule for his Power Fist for that phase. He would still have 2 attacks on the charge.

Hardened Armour:
Hardened Armour counts as being Void Hardened. Failed armour saves against template and blast weapons may be re-rolled. Reduces distance rolled for charges, sweeping advances, and run moves by 1".

Legiones Astartes:
Units with this special rules may always attempt to regroup regardless of casualties.

Lingering Death:
When a blast weapon is used with this rule, leave the blast marker in play for the rest of the game. This area is now treated as dangerous terrain for all models with a Toughness value and open-topped vehicles.

Master of the Legion

Move Through Cover

Reinforced Atomantic Shielding:
A Leviathan Dreadnought has a 4+ invulnerable save. In addition, if the Leviathan suffers a Vehicle Explodes damage result, add +D3 Str and +D3" to the radius of the blast.

Shield Wall:
If unengaged and has at least 5 members remaining, gains +1 WS in any turn in which it has been charged by the enemy. Friendly models joining the squad gain this benefit as long as five models with the special rule survive.

Sunder:
Attacks with this rule may re-roll failed Armour Penetration rolls.

Void Commander:
Polux and any unit he joins may opt to pass or fail any Morale or Pinning checks. In addition, one Infantry type unit with the Legiones Astartes (Imperial Fists) rule in an army with Polux may gain the Deep Strike rule via teleportation.

Thursday, March 10, 2016

Horus Heresy Unit Tactical Analysis - Contemptor Dreadnaught • Spartan Hunter


Here's the new hotness for kitting a Contemptor Dreadnaught to hunt Spartans and other armor with armored ceramite and flare shields.

+++ Contemptor Dreadnaught w. Gravitron (290) +++

Age of Darkness

+ Elites (290) +

Contemptor Dreadnought Talon (290)

Legion Contemptor Dreadnought (290)
Chainfist with inbuilt Graviton Gun - Dreadnought Close Combat Weapon with inbuilt Graviton Gun - Extra Armor

Rules:
Fleet

WS:5|BS:5|S:7|Front:13|Side:12|Rear:10|I:4|A:3|HP:3|Type: Walker|

Atomantic Shielding:
Gains 5++ Invulnerable save from shooting attacks and explosions, and a 6++ Invulnerable save in close combat. In addition, add +1 to the range of explosions from the Reactor Blast rule.

Graviton Gun:
Range:18"|Strength:*|AP:4|Type: Heavy 1 - Blast - Concussion - Graviton Pulse - Haywire|

Legion Dreadnought Drop Pod (65)

Rules:
Assault Vehicle - Burning Retros - Drop Pod Assault - Immobile - Inertial Guidance System

BS:4|Front:12|Side:12|Rear:12|HP:3|Type: Open-topped - Transport (Special)|


++ Selection Rules ++

Assault Vehicle

Burning Retros:
Legion Dreadnought Drop Pods have the Shrouded special rule on the game turn that they arrive (also applying to interceptor fire or similar effects). Upon landing the doors open automatically but the Dreadnought does not have to deploy. In this case the Dreadnought benefits from the effects of Shrouded as do any units whose line of sight passes through or over the Drop Pod on the game turn of its arrival.


Place the drop pod in cover when the Contemptor arrives from reserve - the Dreadnaught drop pod is shrouded the turn it arrives which will stack with the cover save from terrain... It's fairly easy to get a 2++ cover save assuming the drop pod does not scatter out of the terrain. The Contemptor can remain inside the drop pod and shoot out from it. It's Graviton guns have Haywire which glances on a 2+ ignoring armored ceramite and flare shields. This could net two hull points the turn it lands plus the effects of the Graviton Pulse.

Rose Petalled Garden



Yeah.......

Alone In The Garden
And All That Would Be
Alone In The Garden
You thought would set you free
Nowhere to draw water
And If You Could It Would Be Damned
Go On Turn Your Back Now
On Everything...

Yeah.......

Barefoot And Baron
The Dust Distorts The Sound
Last one Left in This God forsaken Town
Tarnished All Your Memories
Your Smile's A Front At Best
As You Stare Out The Tilted Window
Is It One Big Second Guess?

Yeah.......

I'm So Far Away
I'm So Far Away Now
I'm So Far Away
I'm So Damn Far Away

Yeah.......

Wednesday, March 09, 2016

More about the sheer awesomeness of 30k


As soon as I finish my Imperial Fists army I'm thinking my next project will be a Word Bearers Gal Vorback themed army. Every game I've ever played of 30k is truly sheer awesomeness... I'm not even going to talk about the other game tonight. 30k is gaining a lot of traction and there are a lot of places on the Internet to hang out and discuss this absolutely amazing game. The Betrayal of Calth boxed set is helping to catapult the game to the next level. 30k has something really special going for it - that's Alan Bligh who writes all the rules and he really cares. Forge World releases FAQs for the rules which is a big deal when you stop to think about it. I can easily see 30k taking over in the next five years... People gravitate to what they like which is natural. The game is growing at a nice pace and Forge World tends to do things right and for the right reasons. If you like Space Marines or Chaos Space Marines then check it - you'll be glad you did. You can actually build a fluffy army that is competitive and to me that's saying a lot.

Tuesday, March 08, 2016

And now for something completely evil • Gal Vorbak army list


Word Bearers Gal Vorbak Drop Army

+++ Legiones Astartes: Crusade Army List (Age of Darkness) (1945) +++

+ HQ (355) +

Legion Centurion (130)
Artificer Armour - Charnabal Sabre - Tainted Weapon

Rules:
Consul - Duellist's Edge - Independent Character - Legiones Astartes

Diabolist: Daemon - Preferred Enemy (Loyalist Space Marines)

Diabolist: Unit Type: Infantry
|WS:5|BS:5|S:4|T:4|W:2|I:5|A:3|LD:9|Save:2+|

Tainted Weapon:
Range:-|Strength:User|AP:-|Type:Melee, Specialist Weapon, Instant Death|

Legion Praetor (225) /Warlord
Archaeotech Pistol - Artificer Armour - Iron Halo - Master of the Legion, Mastercrafted Paragon Blade

Rules:
Independent Character - Legiones Astartes - Master of the Legion - Murderous Strike

Relics of the Dark Age of Technology
Nanyte Blaster

Rules:
Uncontrolled Replication

Legion Praetor: Unit Type: Infantry (Character)
|WS:6|BS:5|S:4|T:4|W:3|I:5|A:4|LD:10|Save:2+|


+ Elites (1200) +

Gal Vorbak Dark Brethren (240)
4x Dark Brethren - Meltagun

Rules:
Bulky - Daemon - Damned - Deep Strike - Legiones Astartes - Rage - Rending - Stubborn

Dark Martyr
Artificer Armour - Power Fist

Dark Brethren: Unit Type: Infantry
|WS:5|BS:4|S:5|T:5|W:2|I:5|A:2|LD:8|Save:3+|

Dark Martyr: Unit Type: Infantry (Character)
|WS:5|BS:4|S:5|T:5|W:3|I:5|A:3|LD:9|Save:3+|

Gal Vorbak Dark Brethren (240)
4x Dark Brethren - Meltagun

Rules:
Bulky - Daemon - Damned - Deep Strike - Legiones Astartes - Rage - Rending - Stubborn

Dark Martyr
Artificer Armour - Power Fist

Dark Brethren: Unit Type: Infantry
|WS:5|BS:4|S:5|T:5|W:2|I:5|A:2|LD:8|Save:3+|

Dark Martyr: Unit Type: Infantry (Character)
|WS:5|BS:4|S:5|T:5|W:3|I:5|A:3|LD:9|Save:3+|

Gal Vorbak Dark Brethren (240)
4x Dark Brethren - Meltagun

Rules:
Bulky - Daemon - Damned - Deep Strike - Legiones Astartes - Rage - Rending - Stubborn

Dark Martyr
Artificer Armour - Power Fist

Dark Brethren: Unit Type: Infantry
|WS:5|BS:4|S:5|T:5|W:2|I:5|A:2|LD:8|Save:3+|

Dark Martyr: Unit Type: Infantry (Character)
|WS:5|BS:4|S:5|T:5|W:3|I:5|A:3|LD:9|Save:3+|

Gal Vorbak Dark Brethren (240)
4x Dark Brethren - Meltagun

Rules:
Bulky - Daemon - Damned - Deep Strike - Legiones Astartes - Rage - Rending - Stubborn

Dark Martyr
Artificer Armour - Power Fist

Dark Brethren: Unit Type: Infantry
|WS:5|BS:4|S:5|T:5|W:2|I:5|A:2|LD:8|Save:3+|

Dark Martyr: Unit Type: Infantry (Character)
|WS:5|BS:4|S:5|T:5|W:3|I:5|A:3|LD:9|Save:3+|

Gal Vorbak Dark Brethren (240)
4x Dark Brethren - Meltagun

Rules:
Bulky - Daemon - Damned - Deep Strike - Legiones Astartes - Rage - Rending - Stubborn

Dark Martyr
Artificer Armour - Power Fist

Dark Brethren: Unit Type: Infantry
|WS:5|BS:4|S:5|T:5|W:2|I:5|A:2|LD:8|Save:3+|

Dark Martyr: Unit Type: Infantry (Character)
|WS:5|BS:4|S:5|T:5|W:3|I:5|A:3|LD:9|Save:3+|



+ Heavy Support (390) +

Leviathan Siege Dreadnought Talon (390)

Rules:
Crushing Charge - Dreadnought Talon - Move Through Cover - Reinforced Atomantic Shielding

Armoured Ceramite - Cyclonic Melta Lance - Phosphex Discharger

Legion Dreadnought Drop Pod

Legion Dreadnought Drop Pod
BS:4|Front:12|Side:12|Rear:12|HP:3|Type:Open-topped - Transport (Special)|

Leviathan Siege Dreadnought
WS:5|BS:5|S:8|Front:13|Side:13|Rear:12|I:4|A:4|HP:4|Type:Vehicle (Walker)|

Armoured Ceramite:
A vehicle with this wargear is not subject to the additional D6 armour penetration caused by weapons with the Melta special rule.

Cyclonic Melta Lance:
Range:18"|Strength:9|AP:1|Type:Heavy 3 - Melta|

Leviathan Siege Claw:
Range:-|Strength:X2|AP:2|Type:Melee - Wrecker - Severing Cut|

Phosphex Discharger:
Range:6" - 18"|Strength:5|AP:2|Type:Heavy 3 -One Use - Barrage - Blast - Poison (3+) - Crawling Fire - Lingering Death


Uncontrolled Replication:
Should a model be slain by the Nanyte Blaster, roll a D6. On a 4+ center a Large Blast marker on the model's position and resolve a blast attack at Str 5 AP 2. Further casualties may themselves trigger futher Uncontrolled Replications.

Sunday, March 06, 2016

Moritat with his Destroyers (30k) • Imperial Fists


Next up - Sigismund and Templar Brethren !

Stone Gauntlet Rite of War (30k) • Imperial Fists


This is an Imperial Fists Rite of War known as the Stone Gauntlet.

Rite of War Special Rules

Warder squads may be taken as troops.

Resolve of Stone
Essentially any Marine with the Imperial Fists Astartes rule that is equipped with a boarding shield or storm shield and within a squad of at least 3 similarly equipped models gains +1T so long as they do not run, charge or perform a sweeping advance in that current player turn.

Shield Charge
Essentially any Marine with the Imperial Fists Astartes rule that is equipped with a boarding shield or storm shield and within a squad of at least 3 similarly equipped models gains the Hammer of Wrath special rule.

Limitations
- Compulsory troops must be Breacher squads.
- No deep strike.
- You may not take more Elites and Fast Attack choices combined than you have Troops choices.


Pre-requisites
You must field an HQ with the Master of the Legion special rule (i.e., to take a rite of war) and fill the two minimum troops requirements with Legion Breacher squads.

Saturday, March 05, 2016

30k vs 40k


I am working on building a new Imperial Fists army for 30k and it's a lot of fun getting back to modeling again. I'm a bit burnt out on 40k so this is a good project for me. 30k has much better balance and every legion has good rules. The Betrayal at Calth is a great way to get into 30k and I love working with plastic. 30k has been out now for at least five years and is rapidly building up a strong player base. We just had a Zone Mortalis campaign last month that was well attended and there will be another this May re enacting the infamous Ivstann drop site massacre that was the beginning of the Heresy.

There is a lot to choose from now if you're thinking about getting into 30k... It's a great time and is only going to get better. The Horus Heresy has replaced LotR as one of Games Workshop's three main lines so you can expect to see more plastic models releasing over time. I love the Forge World models too.

My new army is Imperial Fists and they have some great rules and their own unique units like Templar Brethren and Sigsumund who was the first Emperor's Champion and later became the Chapter Master of Black Templars. Like I said there are many armies to choose from including Admech and their own brand of Imperial Guard. I've posted an army list but of course it has already evolved over time.


If you like Space Marines then check it out !

Destroyer with rad missile launcher (30k)

Wednesday, March 02, 2016

Reecius explains how the ITC poll works ...

From the man himself...

questions go on the poll, it is not random. We have a rules question submission sheet which you can use here to ask us questions or issue concerns: https://docs.google.com/forms/d/1W8A22qTts0p9CIkhxZIefmicHr7J2RoWlJmPqGQFiZo/viewform

We do our best to communicate that that is how you reach us but obviously we can't reach everyone. That is the main way we determine how important a topic is to the ITC community.

We try to answer all of the questions we get via email but it sometimes just isn't possible. For example, we had roughly 600 rules questions in there prior to the LVO. The volume is pretty nuts.

When we address rules issues we aren't always trying to determine what a rule says. I think that is a big part of the confusion with folks. The rules for 40k are not written for anything even remotely close to tournament play, they're written for a casual, cinematic gaming experience. We have found that trying to play the game RAW leads to absurd experiences.

For example, if you really play RAW, the literal "most important rule" in the game according to GW is to resolve a rules dispute with the toss of a D6. If you reject that rule (and of course, in tournament play you must) then you have rejected what RAW tells us is the most important rule in the game. You undermine any pretext to basing every other judgement on a strict RAW reading.

Another example is setting up a game, if you choose to use points, or forgo Unbound, etc, you are diverting from RAW. I use silly examples purposefully as it shows that a strict RAW reading of 40k is unplayable in an organized setting.

Therefore, we all choose to change some of the rules in the game and it comes down to which ones we choose and to what degree. That is where the conflict comes in as we all disagree on where to draw that line in the sand.

The ITC isn't mean to dictate to players how to do that, it is meant as a starting point to help facilitate organized play, and to grow the community. A lot of folks may get upset about this or that rules interpretation but seem to forget the first rule of the ITC: you can choose to change any of it to suit your local community.

You like most of the format but dislike a certain rule call? Play it the way you like, we don't care. You can still participate in the ITC, but play the game the way you like to. A lot of our largest circuit events diverge from the ITC policy in minor to major ways and we could honestly care less, lol, it's about having fun.

Our philosophy as TOs here at FLG, and the way we choose to run our events is to go with a mix of what we feel is RAW and RAI with the support of community driven decisions. We want those participating to have a voice in important rules interpretations. We feel personally, and have found that most gamers prefer to play what they feel a rule means, not always what it says specifically. They in general also want a fair game as opposed to a maximum power game. Again, that can be interpreted many ways, and can cause conflict as not everyone sees those issues the same way, which is why we vote instead of dictating.

We do verify the poll data to ensure that no one is ballet stuffing. I won't go into the ultra specifics of how we do that because someone smarter than me may see a way to circumvent our protective measures, but the data is verified. As for ITC member emails, yes, TOs collect that data for us to both verify your score and to go into the ITC email database. But, we also gather data for that purpose from other sources, too. We didn't add a open question to the poll this year for player feedback because to be blunt, we wouldn't even be able to read thousands of comments. It would have been a bit of a hollow gesture.

We strive for transparency with everything associated with the ITC but communication is challenging. Prior to the LVO we had some rules calls we had to make for the event and so we made interim rules calls among our judging staff. I am restructuring the FAQ to reflect interim rules calls so that everyone can more clearly understand what stage a rules call is at. But for the event, we voted among judges as to how to make a call and some of the calls were made at the event itself as with the incredible complexity of this game, you simply cannot prepare for everything.

So, hopefully that answers some questions and/or concerns. Thanks to everyone that participated, last year was crazy for the ITC, we grew like mad! 800% increase in events, 400% increase in players, it lead to the largest 40k championships event ever at the LVO, we saw ITC events in a ton of new countries even, it was very cool.

We do listen to feedback and value the critiques. The ITC is not about telling everyone how to read every rule or what have you, it is a tool set to help grow the community, and one that is free to be modified as the individuals using it see fit. We're working on a free app to run ITC tournaments, we offer discounted terrain and F.A.T. Mats to TOs, offer free marketing to help promote their events, etc. We're using it as a tool to make going to events a little more exciting with rankings and prizes and to grow the hobby we all love enough to spend time arguing about it online, haha.

Repost: Army Lists for Betrayal at Calth



Army Lists for Betrayal at Calth

Repost - New Space Wolf Decurion by Reecius


Great review by Reecius !

New Space Wolf Decurion Review

Tuesday, March 01, 2016

Imperial Fists circa M.31 project


So I've decided my next army will be 30k Imperial Fists. It's one of those armies I've always wanted to build but other armies got in the way... So the new Wulfen must wait. I'm excited about this new project !

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